Storytelling is always evolving.
And as it evolves, new technologies allow for narrative experiences never before possible.
Immersive experiences, virtual reality, interactive video, serialized mobile narratives, social films, it doesn't matter what the latest tech innovation is, storytelling remains the one constant.
Murmur embraces this fact, and pioneers next-generation stories that engage audiences where they are.
"Murmur seamlessly combines the newest technologies with the world's oldest technology-- storytelling-- to powerfully engage diverse communities."
-Phyllis Kaufman, Producer Outside the Wire
As a technologist with 15 years experience, Mark specializes in high volume, web-based ecosystems with a focus on performance and scalability. Mark is currently focused on cloud-based architectures which allow for a system to grow with the success of the organization. Mark has worked with companies like Sony, Broadcastr, Texas Instruments, Nick Jr., Lexstream, Carquest Auto Parts, and Blockbuster Video.
Mark was a creative technologist on Lance Weiler's Pandemic 1.0 at the Sundance Film Festival, and regularly speaks on the intersection of story and technology. He writes software for gameplay, storytelling, and Transmedia. He was a mentor at the first StoryCode StoryHack and was the software architect on Hide & Seek's James Bond Skyfall game "Are You Fit to Serve".
As a writer/director, Mark is an alumnus of the IFP Narrative Lab. Mark’s Transmedia project, THE LOST CHILDREN had its New York City Premiere at The Film Society of Lincoln Center, with a combined feature film and live immersive experience. Mark's short films have been featured on the Sy-Fy Channel and Slamdance's Anarchy online film competition.
Mark is currently developing his interactive/immersive play, CURRENT:GOOD with Epic Theater Ensemble.
A digital veteran of 20 years, Mike has always pushed the boundaries of storytelling and technology. He is a recognized leader in the global Transmedia community and is the Co-Founder of the non-profit, immersive storytelling community StoryCode. His work at StoryCode has created a vibrant cross-discipline community of innovative creators. StoryCode programs immersive media case study presentations, Transmedia education workshops, and Story Hackathons. He led in the production of the first-ever Story Hackathon, an event that was covered by Forbes, The Washington Post, and PBS.
Mike's background spans design, programming, advertising, sales/fund-raising, production, and filmmaking. He is an expert at bridging the gaps that often exist between traditional business divisions—a universal translator of sorts. As a Creative Technologist he founded and led a number of technology companies including user-interface design firm Nascent State, digital agency BASIK, open-source Flash technology Frontal and Murmur. He has led large multidisciplinary teams in developing complex software applications for brands including Bath & Body Works, Gucci, MoMA, Philosophy, Tiffany & Co, and Victoria's Secret.
His work has received numerous awards (One Club Pencils, W3 recognitions, and Webbys) and is widely published. He speaks regularly at leading cross-media conferences including AD:Tech, the Power to the Pixel Market, Storytelling 1.X and StoryWorld. Mike is a lifelong musician and has played in a variety of indie/punk rock bands. He graduated with a Bachelor of Arts from Miami University and is an avid fly-fisherman.